Katamari Forever All Cousins
Mar 28, 2011 Play through all the levels on 'Katamari Drive' mode since you will unlock it after beating it first on 'Katamari Forever' here your still working towards trophies mentioned above and after beating it will net you the gold 'Katamari Speedster' Step 3. Backtrack to RoboKing and King levels and unlock Eternal and Classic mode. Cousin: There are a total of 58 Cousins in Katamari Forever, including the Prince. Cousins can be found in both the King's Cosmos and the RoboKing's Cosmos. Cousins can be found in both the King's.
Katamari Forever | |
---|---|
Developer(s) | Genki |
Publisher(s) | Namco Bandai Games |
Director(s) | Kenji Nakano |
Producer(s) | Kazuhito Udetsu |
Designer(s) |
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Programmer(s) | Yasuhiro Nomura |
Artist(s) | Taro Uozumi |
Platform(s) | PlayStation 3 |
Release |
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Genre(s) | Third person actionpuzzle |
Mode(s) | Single-player, multiplayer (offline)[4] |
Katamari Forever, known in Japan as Katamari Damacy Tribute (塊魂TRIBUTE, Katamari Damashii TRIBUTE), is a video game in the Katamari series. The game was released for the PlayStation 3 console in Japan on July 23, 2009, on September 22, 2009 in North America, and September 18, 2009 in Europe. A demo of the game became available on the Japanese PlayStation Network on its Japanese release date,[5] and on the North American PlayStation Network on September 10, 2009.[6]
Story and gameplay[edit]
Katamari Forever contains 34 stages, with all but three of the stages being taken from previous titles in the series.[7] Half of the stages take place within the mind of the King of All Cosmos, who gets knocked in the head and suffers from amnesia. The levels are black-and-white in appearance, and the objective is to roll up junk to bring color back to the stages, restoring the King's memory. The other half of the stages take place in the present, where RoboKing, a robotic version of the King of All Cosmos created by the Prince and his cousins, goes on a rampage and destroys all the stars in the sky, which, unlike the King, he feels extremely remorseful for.
The objective of the new levels involves creating stars by rolling up junk as in previous Katamari Damacy games.[4] New additions to the gameplay include: the 'Prince Hop', which allows the Prince to hop into the air by flicking the controller up or pressing a shoulder button; and the 'King Shock', which sucks nearby objects onto the katamari like a magnet.[4]
Katamari Forever does not include online multiplayer as in Beautiful Katamari but instead features offline multiplayer and online leaderboards. The game utilizes a full high-definition video format.[8] In addition to graphics in the original style of Katamari Damacy, the game allows the players to select graphic filters such as cel-shaded, colored pencil, or wood grain graphics.[9]
Music[edit]
The music for the game includes a number of remixed tracks from previous iterations of the series, using a combination of 'electric' and 'organic' sounds according to the sound director Yuu Miyake. Miyake employed the help of artists and remixers to help the soundtrack. The soundtrack was released in Japan on August 19, 2009. It includes a total of 36 tracks spanning two discs.[10]
Reception[edit]
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Katamari Forever was met with positive to average reception upon release. GameRankings gave it a score of 77.80%,[11] while Metacritic gave it 74 out of 100.[12]
The game received a score of 33 out of 40 by Japanese gaming publication Famitsu.[16] It was the 6th best-selling game in Japan during the week of its release, selling 28,000 units.[24] In America, IGN awarded the game 7 out of 10, noting that the game still suffered from many of the issues that plagued past entries in the series.[22]GameSpot also gave it 7 out of 10, stating that, 'Rolling a katamari is as charming as ever, but you may have rolled most of these katamaris before.'[19] PixlBit awarded the game 4 of 5 stars recommending the game to both fans of the series and newcomers alike.[25]
References[edit]
- ^IGN Staff (April 29, 2009). 'Katamari Forever Eyes-on'. IGN. Retrieved 2014-03-28.
- ^Spencer (May 4, 2009). 'Katamari Forever And 100+ Cousins Come To The PS3 In July'. SiliconEra. Retrieved 2009-05-13.
- ^Tom Bramwell. 'Katamari Forever demo out in Japan'. Eurogamer. Retrieved 2009-07-24.
- ^ abcSpencer (April 30, 2009). 'Katamari Forever Is A Blend Of Old And New'. SiliconEra. Retrieved 2009-06-23.
- ^Spencer (July 23, 2009). 'Katamari Forever Demo Rolls On To PlayStation Network'. SiliconEra. Retrieved 2009-07-23.
- ^Grace Chen (September 10, 2009). 'PlayStation Store Update 102'. PlayStation Network. Retrieved 2009-07-10.
- ^http://s9.zetaboards.com/Katamari_Damacy/topic/7137270/1/
- ^Gifford, Kevin (March 25, 2009). 'PS3 Struck By Giant Katamari'. 1UP.com. Archived from the original on October 19, 2016. Retrieved 2014-03-28.
- ^Spencer (2009-04-10). 'Filters Give Katamari Damacy Tribute A New Visual Style'. SiliconEra. Retrieved 2009-04-10.
- ^Famitsu staff (July 7, 2009). '『塊魂トリビュート』オリジナルサウンドトラックをプレゼント'. Famitsu. Retrieved 2009-07-24.
- ^ ab'Katamari Forever for PlayStation 3'. GameRankings. Retrieved 2014-03-27.
- ^ ab'Katamari Forever Critic Reviews for PlayStation 3'. Metacritic. Retrieved 2014-03-27.
- ^Zimmerman, Conrad (September 28, 2009). 'Review: Katamari Forever'. Destructoid. Retrieved 2014-03-28.
- ^'Katamari Forever'. Edge: 97. November 2009.
- ^Parkin, Simon (September 17, 2009). 'Katamari Forever'. Eurogamer. Retrieved 2014-03-28.
- ^ ab'The Magic Box: International Videogame News'. The Magic Box. July 14, 2009. Retrieved 2009-07-24.
- ^Miller, Matt (November 2009). 'Katamari Forever - Few Changes In Katamari's PS3 Premiere'. Game Informer (199): 104. Archived from the original on 2009-09-28. Retrieved 2014-03-28.
- ^Herring, Will (September 22, 2009). 'Katamari Forever'. GamePro. Archived from the original on 2009-09-28. Retrieved 2014-03-28.
- ^ abPetit, Carolyn (September 29, 2009). 'Katamari Forever Review'. GameSpot. Retrieved 2014-03-27.
- ^Romano, Natalie (October 4, 2009). 'Katamari Forever - PS3 - Review'. GameZone. Archived from the original on 2009-10-11. Retrieved 2014-03-28.
- ^Gerstmann, Jeff (October 2, 2009). 'Katamari Forever Review'. Giant Bomb. Retrieved 2014-03-28.
- ^ abRoper, Chris (September 23, 2009). 'Katamari Forever Review'. IGN. Retrieved 2014-03-27.
- ^Wolinsky, David (September 28, 2009). 'Katamari Forever'. The A.V. Club. Archived from the original on 2010-01-25. Retrieved 2014-03-28.
- ^Graft, Kris (July 30, 2009). 'Japanese Charts: Dragon Quest IX Continues Reign'. GamaSutra. Retrieved 2009-07-30.
- ^'PixlBit - Katamari Forever (USA) Review'. PixlBit. September 29, 2009. Retrieved 2009-09-29.
External links[edit]
- Official website(in Japanese)
- Katamari Forever at MobyGames
How to Change the Music Selection for Each LevelThere is a way to change the music for each level in the game. To do so you must simply beat the level once, then you’ll be able to change the music when you replay it. However each level must be replayed to unlock the Music Selection Change for each mode: Katamari Drive, Eternal and Classic Modes.How to unlock Graphic Filters for Each LevelYou can unlock graphic filters for each level by beating a level and then replaying it. Filters include Comic Book, Wood, etc.
But you must beat the level on each mode for you to have the ability to change the graphic filter for that mode’s level. Ben 10 omniverse 2 game download. Which means you must beat the levels for Katamari Drive, Eternal and Classic.KATAMARI FOREVER TROPHIES LISTComplete each requirement to get the specified Trophy.
There are 20 Bronze Trophies, 6 Silver Trophies, 6 Gold Trophies and 1 Platinum Trophy.1. Big Katamari (Bronze) – Created a Katamari over 500m.2. Collector (Bronze) – Completed 80% of the collection.3. Completionist (Gold) – Completed 100% of the Collection.4. (Gold) – Completed all Requests in Katamari Forever mode.5. Cousin Friendly (Bronze) – Rolled up 30 Cousins.6.
Creator (Silver) -Created 200 katamaris.7. Endurer (Silver) – Obtained 50,000 points in the punishment mini-game.8. Enormous Katamari (Silver) – You made a katamari over 2,000,000km!9.
Eternal Roller (Silver) – Completed all Requests in Eternal mode.10. Fashion Conscious (Bronze) – Collected 30 Presents.11. Fast Roller (Bronze) – Performed the Dash exactly 6 times before completing a Request.12. First Katamari (Bronze) – Completed a request.13. Hi-Scorer (Silver) – Obtained 50,000 points in the ending mini-game.14. Hopper (Bronze – Performed the Prince Hop exactly 7 times before completing a Request.15.
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Huge Katamari (Bronze) – Created a Katamari over 10,000km.16. Katamari Destroyer (Bronze) – Destroyed the katamari 50 times before completing a Request.17. Katamari Fanatic (Gold) – Completed all Requests in Classic Katamari mode.18. Katamari Speedster (Gold) -Completed all Requests in Katamari Drive mode.19. Mini-Gamer (Bronze) – Played through all mini-games.20.
Movie Fan (Bronze) – Watched 5 movies in a row in Movies.21. Multiplayer (Bronze) – Played through VS Battle or Co-op 30 times.22. Music Lover (Bronze) – Listend to 5 songs in Music.23. Photographer (Bronze) – Viewed a photo in the Photo Album.24.
Platinum Katamari – Collected all trophies25. Present Collector (Gold) – Collected all Presents.26.
Quick Turn Expert (Bronze) – Performed the Quick Turn exactly 5 times before completing a Request.27. Rankings Lover (Bronze) – Viewed the Network Rankings 5 times.28. Rolling Expert (Bronze) – Rolled up 7,650 objects before completing a Request.29. Single Player (Bronze) – Played through 50 single player Requests in a row.30. Stardust (Bronze) – Turned a katamari into stardust.31. Unforgiving (Bronze) – Punished over 50 times.32.
We Love Cousins (Gold) – Rolled up all Cousins.33. We Love Stardust (Silver) – Turned 50 katamaris into dust.While you’re here, don’t forget to check out our page.