Owlboy Wiki

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Contents.Gameplay The player controls Otus, who is capable of flying and carrying objects during flight. These objects vary in use, but are mainly used as ranged weapons, thrown weapons, and puzzle-solving tools. As the game progresses, Otus gains allies that accompany him during his journey, each having their own weapon with exclusive properties.Plot Owlboy is set in the land of the sky; the islands of the world below have been separated by a catastrophic event. The player controls a boy named Otus, who is a member of an humanoid race called the Owls. When Otus' village is attacked by a band of pirates, he sets out on a journey to save it from them, and uncovers the lost truth of the Owls.

Setting Owlboy takes place in the floating settlement of Vellie. The village is made up of many different islands, and is populated with humans and owl-humanoid creatures alike. Vellie is located near the floating city of Advent which is their capital. The owls do not naturally have the ability to fly like their wild counterparts, but with the help of an owl cloak, they are given the ability to fly. The areas surrounding Vellie and Advent contain old relics and temples in them from the time the ancient owls were larger in number and ruled the land.

Story The main character is called Otus, who is mute. The game begins with a scene including Otus's mentor Asio, who is training him to be an owl. He is given an owl cloak by Asio, which gives him the ability to fly. Otus is looked down upon by the other members of Vellie, because he is accident-prone. As such, Otus is not seen as a suitable successor to the owl name. He spirals quickly into a small bout of depression, but is helped out of it by his self-proclaimed friend Geddy.

Geddy is a human who serves as the Vellie Guard. When the village of Vellie is attacked by a band of pirates, he sets out on a journey with Geddy to save the village, and the rest of the world as they know it. On the way, they make more allies, including the former pirate Alphonse, and Twig, a former ally of the pirates. As they work to fight the pirates, they slowly uncover the truth of the ancient owls, and have to work to fix their mistakes. Development The inspiration for Owlboy came from several sources, most involving Andersen's penchant for games. The basic mechanics were inspired by the Tanooki Suit, although with reverse mechanics.

Similarly, Andersen also became interested in rumors of a new game in the wondering how the flying mechanics of those games would translate to 3D, and this made Andersen realize that he felt a 2D design for his game would work better. Finally, Andersen was inspired by the then-upcoming and felt that it provided a great opportunity to create an old-school game.Beginning development in 2007, the game spent the better part of a decade in development. The team worried about the expectation of fans and thus started over several times.

Andersen also had to deal with suffering from, which he had since childhood. Owlboy was released primarily for -based personal computers, but D-Pad also considered a release for home.

A Nintendo Switch version was released in February 2018, with the PlayStation 4 and Xbox One versions being delayed. The game was shown off at. At, it was announced that the game would be released on November 1, 2016. Reception ReceptionAggregate scoreAggregatorScore88/100Review scoresPublicationScore10/109/109/109.3/1082/100Pre-release Owlboy received positive commentary from gaming publications. 's Luke Plunkett stated in 2013 that it would be 'worth the wait' of its extensive development time.

Regarding the art style, he mentioned, '.and the game's charming art style, which for want of something more descriptive reminds me of a version of.' Dave Cook of described the game as 'a rather neat-looking 2D pixel art platformer'. Nathan Grayson of lamented the fact that by 2013 the game still did not yet have a release date as ' the bad news – the news by which all upsetting and otherwise unfortunate events are judged'. The website would go on to compare the game's long development cycle to that of, another indie game with a similarly long gestation period, writing and describing both games as 'retro-sentimental platformers by independent studios that promised a lot, but seemed fated to never come out.' Post-release On release, Owlboy was met with widespread critical acclaim and an aggregate score of 88/100 on as of January 18, 2017. IGN's Chloi Rad gave the game 9.3/10 and writes that the game 'shines thanks to surprisingly varied, Metroidvania-style gameplay and a charming cast of unlikely heroes'.

The game has sold 100,000 copies. Accolades YearAwardCategoryResultRef2017New York Game AwardsBig Apple Award for Best Game of the YearNominatedCentral Park Children's Zoo Award for Best Kids GameNominatedOff Broadway Award for Best Indie GameNominated20th AnnualOutstanding Achievement in Game DesignNominatedAwardsArt Direction, FantasyNominatedGame, Original FamilyNominatedGamer's Voice Single PlayerWon2018Best Indie GameNominatedReferences. ^ Plunkett, Luke (January 21, 2013). Retrieved October 20, 2014. Retrieved October 20, 2014. Retrieved 2019-05-03. Retrieved 2019-05-06.

Media Glitch (2018-05-30), retrieved 2019-05-06. ^ Klepek, Patrick.

Retrieved 28 October 2016. Donnelly, Joe (August 25, 2016). Retrieved September 1, 2016. ^ Cook, Dave (January 9, 2013).

Retrieved October 20, 2014. Retrieved November 1, 2017. Hillier, Brenna (July 30, 2013). Retrieved October 20, 2014.

Donnelly, Joe (September 6, 2016). Retrieved September 8, 2016. McWhertor, Michael (August 24, 2016). Retrieved September 12, 2016. ^.

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Retrieved 3 November 2016. Hancock, Patrick (October 27, 2016). Retrieved January 19, 2017. Vazquez, Suriel (November 4, 2016). Retrieved January 19, 2017. Brown, Peter (November 2, 2016). Retrieved January 19, 2017.

^ Rad, Chloi (November 2, 2016). Retrieved January 18, 2017. Prescott, Shaun (November 11, 2016).

Retrieved January 19, 2017. Grayson, Nathan (July 10, 2013). Retrieved October 20, 2014. Priestman, Chris (August 25, 2016).

Retrieved November 2, 2016. Madsen, Jo-Remi (April 7, 2017). Retrieved April 10, 2017. NYGCC (January 7, 2017). The New York Videogame Critics Circle. Retrieved November 18, 2018. NYGCC (January 20, 2017).

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The New York Videogame Critics Circle. Retrieved November 18, 2018. (PDF).

Retrieved November 19, 2018. February 23, 2017. March 20, 2017. Retrieved November 18, 2018. Aviles, Estevan (March 20, 2018). Retrieved November 19, 2018.

Hoggins, Tom (September 24, 2018). Retrieved November 18, 2018. Sheridan, Connor (November 16, 2018). Retrieved November 18, 2018.External links.

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